The Walking Dead Game – Season 2 – Episode 3 – In Harms Way Review

twd-harmswayartHey again everyone!

It has been a minute or two since I did my last write up on this wonderful game back on episode 2 which I thought was one of the best episodes to date, but I was wrong as In Harms Way, has brought the bar up to a brand new level!

This episode was difficult from multiple levels as it makes you question the decisions you’ve made for sure.  Ever had that moment during a game of this type “If I had been more willing to do things differently, would more people still be here and alive?” Well, this game hits you like that around ever corner it seems.  One good thing I’ve learned is this episode wasn’t anything like the previous, and as good as the content was I never want to work through that episode again to see if I get any different outcomes…..long pause “Whew”.

In Harm’s Way takes the characters in this story line to their absolute breaking points, both physically and mentally.  All of the scenes you get to live through brought a satisfaction that can only come with The Walking Dead’s style, as they gave you a very memorable but yet disgusted since of accomplishment in the game.

TWD_203_CarverThis story became dark quickly and all happiness, smiles, and sense of safety was sucked from the monitor you’ve been watching.  Clementine’s new family has now just been imprisoned by Bill Carver, the maniac who debuted in Episode 2: A House Divided.  Clementine and her gang’s overnight escape plans put everyone at risk, and the story line built a very uncomfortable and surprising climax which will make you squirm in your very seat.

This episode takes you down a very dark and hopeless road towards Episode 4, as Bill Carver brings things to a screeching halt and creates a fear among the group we haven’t seen yet. is about as bleak as this franchise has ever been, and what little optimism exists is only here to remind you how easily it can be used against you.  Carver is probably the most frightening enemy to date, as things escalate to a level of unpredictability on what this mad man will do next each time you make a step in the game.

The-Walking-Dead-Season-2-Episode-3-Will-Launch-Sooner-Dev-Interested-in-PS4-429951-2Telltale games has done something pretty magnificent with this episode as they have made me play Clementine completely different.  Her bitterness in previous episodes was changed as she opened up in this episode to the people she found and so quickly became family with.  This was all done because of Carver and his psycho tendencies, as it pulled you away and shows what can happen when you become cold and don’t cherish life.

My favorite part of this episode was the emphasis, and focus they put on the group of people around Clementine.  There was very little exploration out in the environment and completely left the puzzle features behind.  This for all intensive purposes is a human episode, so there’s little room for the more involved “play” aspects of this adventure game.  Surprising enough even though we didn’t get the exploration or interaction as we did in previous episodes, this episode made up for it in, discomfort, tension, and emotional character development that in my opinion is the best to date.

I have no idea what the game holds in Episode 4 for Clementine and her group, but I can’t wait to see the next steps in the story and see the people Clem is with to a better place.

Until next time!

scr.ee tags:

#gaming #gamer #telltale #thewalkingdead #seasontwo #inharmsway #review #adventuregame

The Forest of Fangorn

treebeardThis is one of the most majestic, secluded, and peacful places in Middle Earth and it’s also home to Fangorn which was the original name of Treebeard.  He was the eldest of his species the “Ents” who looked after vast areas of the surrounding land which was named Fangorn Forest. Additionally, Fangorn translated in Sindarin from “fanga” meaning “beard” and “orne” meaning “tree”.  Sindarin was the language of the elves who originally awoke the Ents and taught them language.   In other parts of Middle Earth, Fangorn was knows as the “Entwood” by the Rohirrim.

Treebeard also referred to the forest by many different Quenya names in the Lord of the Rings, some of which were Ambrona which meant uprising, or Tauremornalome which meant sunrise.   Some other names he used were Tauremorna which meant gloomy forest as the folk of Middle Earth had heard many strange stories about Fangorn, some of which spoke about trees who moved and even spoke.

The Forest of Fangorn was located at the south-eastern end of the Misty Mountains near the Gap of Rohan. The mountains formed the western border of Fangorn. At the end of the mountain range stood the tower of Isengard the home of Saruman.  Rohan surrounded this forest to both the south and east, and Lothlorien just to the north.  This was a large forest that stretched many miles, with many paths to be traveled.  Two rivers ran through the forest as well, the Limlight to the north formed the northern border of Rohan which then merged with the much larger Anduin.  To the south, the Entwash spread deep into the forest arriving from Methedras, a mountainous region located near the Misty Mountains. The valley of Derndingle was located just to the south-west which is where the Entwash passed into Wellinghall just past the home of Treebeard.

Fangorn was said to be humid, and the trees trunks grew large with dense foliage which allowed very little to penetrate the forest. Similarly, Fangorn was said to be a dangerous and evil place like Mirkwood where huge spiders roamed the forest and other evil creatures lay, but this unlike Mirkwood had not been corrupted in such a way.  This forest was home to many different creatures but Huorns also lived in the forest, similar to Ents but more discreet and lived very deep in the forest.

hobbitsmeettreebeardOne of the greatest and also oddly sized meetings in the forest was when Meriadoc Brandybuck and Peregrin Took entered the forest meeting Treebeard and alerted him of the danger Saruman posed to the Ents and their forest. Following an Entmoot, the rest of the Ents agreed to march against Isengard, taking Merry and Pippin with them, and sent Huorns to Helm’s Deep to deal with the Orcs there. Part of the Ents’ anger was caused by Saruman’s Orcs chopping down the trees at the south and west side of the forest. It was especially notable in that Fangorn Forest was embodied by Treebeard.

Other famed visitors to this great forest were Aragorn, Gimli and Legolas as they entered the forest to search for Merry and Pippin. They encountered an old Man dressed in white which at first they believed to be Saruman before realizing that it was Gandalf, whom they thought had been killed at Khazad-dum.

Fangorn forest was, just the easternmost remnant of the immense forest that spanned all of Eriador and Calenardhon in the First Age and early Second Age. Treebeard expressed a deep sadness at the loss of the forest to the Orcs and to the age of Men and their machines. The rest of the forest was destroyed by the Numenoreans and Sauron. This portion of the forest was the the oldest part of Treebeard’s realm, and the Ents’ last retreat.

scr.ee tags:

#Tolkien #Treebeard #AHobbitsJourney #MiddleEarthLore #ForestofFangorn