A Crooked Mile slaps us right in the middle of some pretty amazing and memorable moments to date in this game. Around every corner Telltale succeeds at introducing new characters in almost every scene which keeps the interest up, and brings some more light and story to characters we’ve only just seen a small glimpse of over the past two episodes. This episode drops some tough choices on you and some crazy consequences to boot, so overall this episode really gives you the feeling of being these characters and owning the story itself!
My biggest beef with episode two was the lack of story / plot progression you had as it just didn’t move forward enough, but A Crooked Mile is just the opposite as this 90 minute episode makes every second count. This episode also introduces a new character which was a lot of fun, a witch of Fabletown who lives by the old world standards that really brought a sense of magic to the story which tingles the intrigue of where the story is going.
Without going into many spoilers here, this episode brings us one of the biggest scenes to date. Watching Bigby finally bare his superpowers against an army of angry dwarfs is just a taste it seems of what you get to look forward to in future episodes. This incredible moment in the game lasted about as long as a blink of an eye, so the wait for episode 4 is going to be a nail biter for sure.
One major plot line of the story that is really starting to take shape and become the star of the show is Bigby’s sadness and frustration. With that being said, time really seems to be limited in A Crooked Mile, and always moving forward, so you can’t see everything or meet everyone. One thing that really made Bigby’s emotions standout is due to a big change from episode 1 and 2 as you had very limited time to react to conversations which isn’t the case in this episode. Oddly I like the fact they gave us more time in the conversations and story this time cause there are some brutal decisions to be made throughout.
As great as this episode was to play through I had a little beef in a couple of the scenes as they decided to cut before I had a chance to fully explore the surroundings. Both of these scenes were packed full of things to explore and items to discover, so one moment I’m happily exploring, the next I was sliding right over into the start of the next scene which was disappointing.
This episode pushes the boundaries of brutal encounters and wacky decisions that really push the story forward and brought almost all the characters to the playing board. This is one of Telltales best episodes to date on any of the games they’ve written, so I can’t wait to see where they take Bigby in the next episode!
The second episode of Telltale’s The Wolf Among Us, titled Smoke and Mirrors, takes us to a whole new level of awesome! This masterpiece of a world that Telltale created is still bouncing with vibrant neon colors, but all the characters this go round are coming in shades of grey!
Want some villians? Well, this episode has got plenty of them as they set the foundation for some really nasty ones who you will quickly love and hate all at the same time. SPOILER ALERT – One of the nasties in this game is named Georgie, a strip club owner and pimp with an absolute numbness to human dignity and need. No matter how you handle Bigby’s interaction with him, through understandable violence or forced restraint, the scene plays out great both ways. A few of the major decisions from Episode 1 also have some nice moments of payoff in Smoke and Mirrors. Particularly how you handled Belle lying to Beast and who you chose to chase out of the bar result in very different scenes that shape both the story and Bigby as a character.
Overall The Wolf Among us series continues to bring moments of joy while playing, but at the same time tears away at the multitude of emotions while dealing with people. Sadness is something you see quite often in Bigby’s life as he is alone in this journey, or so he feels. You quickly learn that he has more allies then he realizes after meeting some of the other characters in this game. Telltale makes it more than worthwhile to go back and replay the episode as a complete maniac or a restrained reasonable person. This is really something I never wanted to do with any of the other adventure games Telltale has made, so good job for sucking me in even further Telltale.