The Walking Dead Season 3 – Confirmed for 2016

maxresdefaultTelltale Games created a masterpiece with the Walking Dead game series and I took the hook, line and sinker when I first started playing the game.  Now almost two years later after season 2 finished leaving fans with mixed emotions on how things ended, Telltale Games seemed to have closed the story with season 2.  The famed developer company has been quite busy lately with the alternate story of their Michonne miniseries and just yesterday I saw the newest addition will be a Batman game coming later this year.  All of Telltale’s games are pretty awesome if you ask me, as I’ve tried just about all of them, but the big question on the table is when the heck are we going to see the next season of The Walking Dead series release?

Mashable actually did an interview with Telltale Games back at the end of March this year which is when the release window was announced.

If you played Season 2 then you hopped on the roller coaster ride along with all us other fans, probably having anxious moments as it might have seemed like that was the end because everything felt as if it came to a close. Telltale does plan on continuing the story but not in the way fans are expecting.  It looks like season 3 might take a very different turn in how the story is presented to us.  Either way I’m pumped to see the game and can’t wait for it’s release.

In the meantime I think I’ll go back and play through season 1 & 2 to catch back up on the stories.  I’ve got my ears open for this one, so as more comes out on the game you will definitely see me posting about it.

A New Friday the 13th – Jason Vorhees Returns

Seeing how it’s Friday the 13th….let’s take a look at that famous mass murderer Jason Voorhees as he’s back and coming soon to Xbox One, PS4, and PC in a new hack n slash game.  The company bringing us this gem is Gun Media which revealed the game would release in Fall of 2016.

Checkout the official Announcement Trailer

 

This game was originally slotted to be called Summer Camp and the plan was to pay homage to Friday the 13th.  Gun Media since has released that they are making this a legit Friday the 13th game and from the hype I’m hearing will be pretty amazing.  Now that the game is an official Friday the 13th game, I think the companies stakes of delivering a fan favorite just got a lot harder!  It’s Jason Vorhees for goodness sakes…..he’s a super human, weapon weilding, un-killable (sort of) mass murderer.  From what we get to see in the trailer, the game looks super intense and has some potential of being a great survival horror!

Now the company has started a Kickstarter campaign for the game which some may ask why, but ultimately the game needs funded if us fans are ever going to get to play this thing.  Would you back a game like this if you were a fan and wanted to see an iconic slasher classic come to life?  I would given the chance, and I think others will as well!

Sounds like this will be an interesting game play style as you get to play as either Jason Vorhees, or a camp counselor.

I’m pretty sure you can guess what the role of Jason is, and what the role of the sucker that chooses a camp counselor would be….hunt or be hunted!  I think there is going to be a very dynamic survival mechanic just as other survival horrors play out.  Maybe weapons crafting, searching for shelter, food, etc… who knows… ultimately the possibilities are limitless for a game like this.  I’m sure Jason is going to have some crazy skills for tracking people down as well but I wonder how the abilities will stack out between the counselors?

The trailer definitely had that 80’s tone to it which gave it a very classic movie look.  I’m sure the game will have a nostalgic feel to it as well.  Seeing how Jason had a multitude of looks throughout history I can only think this would be a feature they brought into the game as well.  I think it plays into that nostalgic feel of a classic slasher heavyweight like Jason.  Who knows what all we will get to see in the game but I’m sure it will be a classic experience no matter what.

It’s been said that Friday the 13th’s Kane Hodder, Tom Savini, and Harry Manfredini are all going to be a part of the game as well!  This is an absolute dream team if this is true, because they were all the originals of the franchise.  Tom Savini is one of Hollywoods most famous makeup FX artist in history in which he provided the memorable makeup we saw on the first and fourth films.  Kane Hodder is probably the most recognized as the actor who took on the role of Jason in multiple films.  Harry Manfredini created the score for most of the films franchise.  So when we say dream team we mean just that.

I hope this game grabs the traction it needs, and warms the hearts of all those Friday the 13th fans out there because this could be a fantastic game!

I’m looking forward to watching the progress and hopefully get to play it later this year!

scr.ee tags:

#pc #jasonvorhees #fridaythe13th #slasher #gunmedia

All Things Geekery Episode 2 – Oh The Memories

In this episode:

  • Victus and Iogro talk big MMO communities and in game transactions for cosmetic items and what they do for the games.
  • We take a stroll down memory lane and discuss the relationships that were built by the games of our childhood.
  • How has the Nostalgic golden era games grown our perception of modern gaming.
  • Has the relationships we’ve built/had through the years because of gaming helped us later in life.
  • What was the favorite old school games we played as kids, and how have their legends survived over the years without being tarnished.
Be sure to subscribe to the All Things Geekery Podcast with any of your favorite podcast apps.  Stop by and drop us a review  so we know how we’re doing.  Thanks for listening, and we can’t wait to hear from you!

 

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Social Contacts

Iogro Merrybelly / Victus Darkaero

Twitter @iogromerrybelly
Blog @ http://www.ahobbitsjourney.com

Twitter @victus_darkaero

ATG Podcast

Twitter @allthingsgeekry
Blog @ http://www.allthingsgeekery.com

Music Credit Erik Skiff

scr.ee tags:

#videogames

Child of Light – A Game Review

child_of_lightFirst of all I have to start with WOW, as Ubisoft has achieved an art style with this game like none other I’ve ever seen!  This game has some of the most intriguing and charming characters a game could ask for, but what makes this game stand out most is it’s earthy colors and use of a hand painted art style.  This RPG gives a lot of love back to it’s predecessors as it pulls game mechanics such as exploration, crazy puzzles, and a fantastic combat system that’s become my favorite in the genre.  If you enjoy the RPG games, then this one will quickly become a gem as it’s rewarding, fun, and quickly pulls you into it’s world of mystery, magic, and elegance!

Child of Light has a hand crafted love that brings a stunning moment to each screen you see, as if it’s a piece of art you would see hanging in a gallery.  All of the characters have a warm inviting presence in the game that you can latch onto very quickly!  The bright colors are also offset by dark silhouettes of large mangled trees in the background that give you a sense of depth and layer in the game.  These hints of darker colors give you that uneasy feeling that something isn’t quite right with the world, a darkness that’s trying to take over.

divgaedmli0y2doacbsaThe fairytale like plot holds your attention quite well, and the story, though at times is distracting was superb! There’s a traveling jester who can’t figure out how rhyming works, a love-sick mouse archer, and most importantly, the main character that you get to play, a young girl named Aurora who’s trying to save her father. Aurora’s transformation from a frightened child to the hero of her own story is a journey worthy of the beautiful art work it’s accompanied by. Some modern RPGs suffer by either abandoning too much of the choice and depth that first made the genre interesting, or by piling on needless systems that don’t add anything to the experience. Child of Light makes neither of these mistakes, giving it a very balanced play style across the board.

col_screen06_156422This games biggest win is the combat system though, as it mixes a classic turn based system with some very beautiful real time elements, like icons that move a long the bottom of the screen indicating when you or your opponents turn is. Battling in the game is more then just mindless button pressing, or repetitive skill spamming, as hitting an enemy in the middle of an attack will interrupt them.  This element created a constant feeling of strategy and timing that had to be played, but also gave you a sense of great accomplishment which made it quite enjoyable!

One of the best parts is your companion Igniculus, which has a huge role in combat, exploring, and the overall game play.  He has the ability to heal allies, stun foes, light darkened paths and he is all controlled with the right thumb stick…..so there was a bit of a learning curve to control both characters, but overall it was super easy to learn!  This game also gives you the ability to fly very early on which played a huge part into the exploration of the world.  Again, this was a bit of a learning curve to control you, and your companion but something that was quite easy to get the hang of. This game worked well, played well, and overall held my attention through the entire story, keeping me engaged with something stunning and new at every screen!

scr.ee tags:

#childoflight

 

The Walking Dead Game – Season 2 – Episode 3 – In Harms Way Review

twd-harmswayartHey again everyone!

It has been a minute or two since I did my last write up on this wonderful game back on episode 2 which I thought was one of the best episodes to date, but I was wrong as In Harms Way, has brought the bar up to a brand new level!

This episode was difficult from multiple levels as it makes you question the decisions you’ve made for sure.  Ever had that moment during a game of this type “If I had been more willing to do things differently, would more people still be here and alive?” Well, this game hits you like that around ever corner it seems.  One good thing I’ve learned is this episode wasn’t anything like the previous, and as good as the content was I never want to work through that episode again to see if I get any different outcomes…..long pause “Whew”.

In Harm’s Way takes the characters in this story line to their absolute breaking points, both physically and mentally.  All of the scenes you get to live through brought a satisfaction that can only come with The Walking Dead’s style, as they gave you a very memorable but yet disgusted since of accomplishment in the game.

TWD_203_CarverThis story became dark quickly and all happiness, smiles, and sense of safety was sucked from the monitor you’ve been watching.  Clementine’s new family has now just been imprisoned by Bill Carver, the maniac who debuted in Episode 2: A House Divided.  Clementine and her gang’s overnight escape plans put everyone at risk, and the story line built a very uncomfortable and surprising climax which will make you squirm in your very seat.

This episode takes you down a very dark and hopeless road towards Episode 4, as Bill Carver brings things to a screeching halt and creates a fear among the group we haven’t seen yet. is about as bleak as this franchise has ever been, and what little optimism exists is only here to remind you how easily it can be used against you.  Carver is probably the most frightening enemy to date, as things escalate to a level of unpredictability on what this mad man will do next each time you make a step in the game.

The-Walking-Dead-Season-2-Episode-3-Will-Launch-Sooner-Dev-Interested-in-PS4-429951-2Telltale games has done something pretty magnificent with this episode as they have made me play Clementine completely different.  Her bitterness in previous episodes was changed as she opened up in this episode to the people she found and so quickly became family with.  This was all done because of Carver and his psycho tendencies, as it pulled you away and shows what can happen when you become cold and don’t cherish life.

My favorite part of this episode was the emphasis, and focus they put on the group of people around Clementine.  There was very little exploration out in the environment and completely left the puzzle features behind.  This for all intensive purposes is a human episode, so there’s little room for the more involved “play” aspects of this adventure game.  Surprising enough even though we didn’t get the exploration or interaction as we did in previous episodes, this episode made up for it in, discomfort, tension, and emotional character development that in my opinion is the best to date.

I have no idea what the game holds in Episode 4 for Clementine and her group, but I can’t wait to see the next steps in the story and see the people Clem is with to a better place.

Until next time!

scr.ee tags:

#thewalkingdead #seasontwo #inharmsway #adventuregame

The Walking Dead Game – Season 2 – Episode 1 – All That Remains Review

Hey everyone!

It’s been a while since I wrote my last game review and that’s mainly because I haven’t been playing anything lately. My attention has been pulled towards other side projects, and real life has kept me quite busy.  Though I’ve managed to get a little free time….and when I have some free time, I tend to go rummaging through old games that I haven’t had a chance to play or catch up on.  I’ve had Season 2 of The Walking Dead installed since it came out, and I’m just now getting around to finishing up the story. To me it’s one of those little gems of the game world that you can’t wait to play. I got a hold of the first Walking Dead game early last year and had a blast playing through the series, but I wasn’t able to follow the story into Season 2, until now, and all I have to say it’s a buckle your seat belt kinda game.  It’s full of roller coaster emotional moments, and packed with action scenes that keep you on the edge of your chair.

the-walking-dead-all-that-remains-4-1024x576We pick back up with Clementine who is the young heroine of this story.  You can really tell the death and destruction that has surrounded her for so long is starting to wear on her.  She no longer has Lee to lean on in those tough desperate times of need as he’s passed away and just a memory now.  This season starts with a brand new feel and that innocent little girl you saw in season 1 is all but lost and put aside.

Just as the first season game play spun our heads, how you play and how you make decisions in this season determines how the story flows. All That Remains really pulls you to the center of how Clementine has learned to survive, fought for the things she held dear, and even learned to grasp the evil that humanity can bring on itself.  She is learning to lean on the dependency of herself instead of others in this season.

It’s still a big enjoyment of the game to have those split second frantic button popups during zombie battles, decision points with the groups, and exploring the environments at your own pace.  But one thing I’ve not enjoyed is the decisions you made in season 1 don’t seem to matter all that much now.  Clementine ends up with an untrusting new group that finds her stranded and alone, but because everyone exists to question Clementine, we’re left not knowing what anybody but Clementine wants.

clementine and peteShe meets a man named Pete, who seems to be the group’s leader and has an instant open heart to Clementine, almost a father-figure role. Clementine becomes quick friends with Luke, a young man she confides in about her old friend Lee that passed away.  Clem also finds another young girl about her age, who for all purposes is completely oblivious to the things happening outside the walls of her home.

This new group brings a new level of fascination, and stress to the game, as they all have a very strained relationship with each other and the conflict will surely blow up.  The main plot of this season has a dark enemy lurking closer to the group and way more dangerous than the zombies could ever be.  The overall story line seems a bit torn and less put together than the first season, and I’m not sure if it’s meant to be that way to keep you guessing, or by the writers being torn. What makes everything tie together is Clementine, as she is the shining star of this game and no matter how unsure you are of the overall story, her story pulls everything together somehow.

This season has some of the most shocking violent moments in The Walking Dead series I’ve seen but everything you experience as being Clementine is more engaging and way more emotional.  Though Clementine has found a new group of survivors she still has this empty spot and you really do feel alone in the game.  Some of the conversations you have with others seem disheartening as you get to watch the little bit of humanity that seems left slip away.  But again, this type of emotional roller coaster is what makes the game so appealing, and emotionally you feel connected to those characters that TellTale has created.

scr.ee tags:

#thewalkingdead #seasontwo #episodeone