The Walking Dead Game – Season 2 Ep4 – Amid the Ruins Review

WalkingDeadEpisode4Review-image2.jpgHave you ever been in your car at a complete stop but thought you were moving, freaking out and smashing the break just to realize you really weren’t moving at all…?  Well, that’s how this episode played out for me cause I thought we had some momentum built up and the story was really moving, and building to quite a climactic story plot…..then BAM you realize this episode is almost at a standstill in the story, or at least a creeping crawl in first gear.

Amid the Ruins, like many of this games episodes focuses on a very stripped down and quiet side of surviving the zombie apocalypse.  This episode leaves Clementine to make some very difficult decisions that ultimately leave her alone, and responsible for the safety of those she cares about.  We begin to see the large number of characters you have come to know and enjoy throughout the game begin to dwindle, ultimately leaving you with some tough choices to make of who to trust, and who to follow.

walking-dead-season-2-episode-4-amid-ruins-review.jpgThis episode of the game is anything but graceful about it’s approach to the people in Clementine’s life as they seem to exist solely so their departure can hurt her. The loss of people has been a large focus of season 2 and this episode is no different other than how Clementine begins to process those big hits.  She as a young girl really is put through some awful and terrifying situations, but those moments seem to define her from the decisions she “You” get to make for her.

Amid the Ruins has some very gut wrenching moments because of those heavy decisions you have to make.  Telltale has become quite famous for these gut punches as they write some beautiful, dramatic stories that suck you into the characters life. Much of Amid the Ruins, however, felt like loss with little meaning, as though characters are being cut because the cast is too big, or they don’t fit where the finale is going.

walking dead 1Characters vanish in this episode so rapidly and unexpectedly that it steals some spotlight away from the emotional connection this game brings with it’s characters. Some of the characters exits are cheap and unfulfilling, while others are unjustified, forced and forgotten very quickly. Worse, some of those departed characters are replaced by new villains who come out of nowhere with no introduction.

Overall I’ve enjoyed playing this episode as you get to discover more about the people we’ve spent little time with.  Jane is one of those characters, one which helped Clem and her friends back in Episode 3.  You’ll also see a ton of new conflicts arise between old friends and new.  This is where the game get’s really intense as the resolution to these conflicts are crazy but satisfying as always.

The-Walking-Dead-Season-2-Episode-4-Amid-the-Ruins-Launches-in-July-449235-2Season 2 has been a large building block for the story and seems to be something much larger for Clementine, but it fizzles here by the end of Episode 4.  Large stories by this time like the political battle between feuding sides seems to vanish, and Clementine begins to feel much smaller in the grand scheme of things, despite the grand large  she is having to overcome. Meanwhile, although The Walking Dead: Season 2 has been building to something bigger for Clementine, it fizzles here by the end of Episode 4, the complex political drama that’s been brewing between feuding sides all but evaporates. Bickering elders don’t seem to weigh on Clementine as much as the grim things she has to do on her own. She’s starting to feel small, despite the big things she’s doing. I don’t know if that’s a good or bad thing yet.

Maybe that’s the point. Perhaps the desperation and hopelessness of The Walking Dead’s bleak world is starting to overwhelm Clementine’s story?  Maybe our little girl heroine is finally at a breaking point, ready to give in, and give up on what she has? Who really knows where Telltale is going with the story, but what I do know is it’s looking bleak at best for our Clementine and the people she currently trusts.

Until next time gamers!

A New Friday the 13th – Jason Vorhees Returns

Seeing how it’s Friday the 13th….let’s take a look at that famous mass murderer Jason Voorhees as he’s back and coming soon to Xbox One, PS4, and PC in a new hack n slash game.  The company bringing us this gem is Gun Media which revealed the game would release in Fall of 2016.

Checkout the official Announcement Trailer

 

This game was originally slotted to be called Summer Camp and the plan was to pay homage to Friday the 13th.  Gun Media since has released that they are making this a legit Friday the 13th game and from the hype I’m hearing will be pretty amazing.  Now that the game is an official Friday the 13th game, I think the companies stakes of delivering a fan favorite just got a lot harder!  It’s Jason Vorhees for goodness sakes…..he’s a super human, weapon weilding, un-killable (sort of) mass murderer.  From what we get to see in the trailer, the game looks super intense and has some potential of being a great survival horror!

Now the company has started a Kickstarter campaign for the game which some may ask why, but ultimately the game needs funded if us fans are ever going to get to play this thing.  Would you back a game like this if you were a fan and wanted to see an iconic slasher classic come to life?  I would given the chance, and I think others will as well!

Sounds like this will be an interesting game play style as you get to play as either Jason Vorhees, or a camp counselor.

I’m pretty sure you can guess what the role of Jason is, and what the role of the sucker that chooses a camp counselor would be….hunt or be hunted!  I think there is going to be a very dynamic survival mechanic just as other survival horrors play out.  Maybe weapons crafting, searching for shelter, food, etc… who knows… ultimately the possibilities are limitless for a game like this.  I’m sure Jason is going to have some crazy skills for tracking people down as well but I wonder how the abilities will stack out between the counselors?

The trailer definitely had that 80’s tone to it which gave it a very classic movie look.  I’m sure the game will have a nostalgic feel to it as well.  Seeing how Jason had a multitude of looks throughout history I can only think this would be a feature they brought into the game as well.  I think it plays into that nostalgic feel of a classic slasher heavyweight like Jason.  Who knows what all we will get to see in the game but I’m sure it will be a classic experience no matter what.

It’s been said that Friday the 13th’s Kane Hodder, Tom Savini, and Harry Manfredini are all going to be a part of the game as well!  This is an absolute dream team if this is true, because they were all the originals of the franchise.  Tom Savini is one of Hollywoods most famous makeup FX artist in history in which he provided the memorable makeup we saw on the first and fourth films.  Kane Hodder is probably the most recognized as the actor who took on the role of Jason in multiple films.  Harry Manfredini created the score for most of the films franchise.  So when we say dream team we mean just that.

I hope this game grabs the traction it needs, and warms the hearts of all those Friday the 13th fans out there because this could be a fantastic game!

I’m looking forward to watching the progress and hopefully get to play it later this year!

scr.ee tags:

#pc #jasonvorhees #fridaythe13th #slasher #gunmedia