Destiny 2: Shadowkeep Review


SHadowkeep-3Let’s talk Destiny 2’s latest expansion Shadowkeep for a bit seeing how it launched just over a week ago and the community is quite busy with its current activities. Shadowkeep hit the market with one goal in mind and that was to make its place known it was a place for the hardcore community that’s been with the franchise for years.

Bungie came in with some extremely important changes to the sandbox and made heavy focus around customization, the MMO/RPG mechanics, high-end loot, and giving you more control over building that perfect killing machine.  Shadowkeep is doing so many things right and moving Destiny 2 in the absolute right direction and setting the bar high for the future of the game. We’ve seen a massive change in the game over the last few years especially with expansions like Forsaken, as Bungie seems determined to set things right and produce the game they really wanted and Shadowkeep is by no means an exception to that.

Everything this time around is super complex with the new customization system they’ve introduced for your Guardian.  Bungie has made a ton of tweaks on everything that has helped streamline the end experience on things such as armor, the menus and quest tab, the additional progression systems and how they provide more rewards and the customization options for those hardcore Guardians. For us veterans of the game who truly enjoy the “GRIND” of improving our Guardian and chasing that end game loot and experience then I’d say Bungie nailed it.

ff1c90f4cfbb.jpgThat’s not to say there aren’t still hurdles and walls to climb because there are and on of the biggest is for new players entering the game for the first time, or even a returning player who has been out for some time.  The amount of material that has been given for someone new in the game to learn and process is absolutely overwhelming such as the leveling systems, upgrade methods, power grinds, currencies and all the tidbits in between. Shadowkeep ultimately is the right direction for the game but only makes that problem of where do I start if I’m a new person worse…..I’ve been an avid passionate player of Destiny since the alpha days of Destiny 1’s launch so I’ve grabbed a hold of this crazy train and won’t be letting go anytime soon.  But for a new player, I can see where it would be harder to jump in at this point and time and know where to begin or what to do.

Destiny’s new armor system is absolutely amazing from a customization standpoint and downright almost MMORPG like in a way.  It ultimately gives us gun-slinging, alien killing, nerds another level to geek out on while making the perfect killing machine of a Guardian.  The new armor system brings a level of accomplishment and satisfaction the game has been missing for a long time but also has a level of complication to it, but not all additions in Shadowkeep make the game feel more complicated.  Take the new finishers that were added which are just a fun way to execute an enemy and give it some flare.  Finishers also provide a nice tactical benefit like damage resistance during the animation and the ability to instantly kill enemies at a distance, since most finishers have a large range.

Destiny-2-Where-to-Find-Vex-Fanatics_1200x500.jpgWhen I jumped in for Shadowkeep’s campaign I instantly fell in love with the story as we get to walk alongside an old veteran of the game, Eris Morn.  The story has us visiting Earth’s moon once again to stop a terrible evil that has been unleashed which turns into a story of suspense, and some extremely action-packed moments.  With the moon being Shadowkeep’s main setting most of us veterans should feel right at home, but things definitely don’t look the same since the last time our Guardians were on the lunar surface.  We first spawn in to see massive gray craters that have been split open, revealing these green ominous lights and rocky hills that have formed all over the surface.  Along with the Hive doing their evil magic tricks around the moon, we now have ghostly phantoms located in every corner looming around and even calling out to you for missions which brings a fresh vibe to the new/old zones we all fell in love with from Destiny 1.

Though Shadowkeep’s story has some amazing chapters and great moments that engage you as a player, Bungie is setting everything up for the much larger story still to come.  We have a couple different story timelines all happening at once which honestly is a great change for me personally as you have the main overarching campaign with Eris and the Darkness, but you also have the Season of Undying storyline with Ikora at the heart of things along with an old enemy friend the Undying Mind. I’m still hoping some of the planned upcoming content like the new dungeon will pull some loose plot ends together a little tighter. Bungie has definitely made a great position for themselves to unveil this huge overall story plot across multiple years and I hope we keep getting content just like Shadowkeep through it all.

destiny-2-garden-raid.jpgShadowkeep also has a massive endgame list of activities to be had as well along with the new raid Garden of Salvation that just launched a few days ago, and the Vex Offensive which is one of the best events Bungo has ever made. Bungie has definitely narrowed the available sources of “powerful drops,” which dropped like candy before Shadowkeep and helped you level up, but now the systems are more focused on new content and the staples of Destiny which are Strikes, Crucible, and Gambit and that true endgame content. The new artifact system is a great addition that also makes understanding that endgame goal and power level just a bit more hardcore and confusing in a way.  Again, Bungie is adding all this content in for a true RPG experience and honestly has done a fantastic job bringing the new systems into place.

Shadowkeep truly is all about the “GRIND” so for the faint-hearted who don’t enjoy repeating activities or chasing that endgame, this expansion is going to be a rough place for you to have enjoyment.  The good news here is that the content Shadowkeep does add is largely great, even if it feels like there’s too little of it, and Bungie has a content calendar that promises more coming in the future, all of which is built into the $30 cost of this expansion.

07-09-2019-destiny-2-vex-offensive.jpgThe new raid, Garden of Salvation sends us back on a quest to take on the Vex once again and it looks to be packed full of new mechanics, puzzles, secrets and more. Along with the raid we now have a new Vex themed event called the Vex Offensive that I became a huge fan of.  It’s a new arena-style event that is quick, fast-paced, and a decent loot grind for a team of six guardians looking to have some fun killing the milk infused aliens. Shadowkeep as a whole has done a ton to improve Destiny 2 and has given it’s fans a massive taste of what’s coming in future expansions and content updates.  There is a massive grind at the end of that campaign and story so get ready to pull out those big boy pants and grind that endgame content.  This will make things a bit tougher for those new Guardians coming in for the first time because of the added complexity that truly caters to the hardcore Guardians that like the grind game. I’m excited for the direction Bungie has brought things and has set the story up to develop over the next few years.  I truly am excited to see where and how Bungie can continue to roll this crazy train out and what they have in store for all the Guardians out there.

All Things Geekery Podcast S3E16 – We Need The Bread

ATG Podcast - S3E16 - We Need The Bread

In this episode, we are going to discuss the imminent release of Destiny 2’s latest Expansion Shadowkeep.  We first do a brief recap of the current state of Destiny. Then we will discuss all the new places, items, and changes that we know are coming with Shadowkeep.  Finally, we will discuss our hopes for the expansion and where we think it will take Destiny.

Click to Listen: S316 – We Need The Bread

Show Notes

Current State of Destiny

    • There is sooooooo much stuff to do –
      • All Exotics quests are still valid,
      • All Pinnacle weapons,
      • Stories are still valid!.
    • PVE – Best state its been in since D2 release
      • Last 3 recent RAid still very valid and prove for a good challenge,
      • Major events – Black Armoy, Gambit Prime, Reckoning … will have you grinding for a while
    • PVP is in a rough place –
      • Supers dominate mid to late game –
      • Certain weapon types are just not used (scout rifles have been really weak for a while compared to others) – Sidearms are also another example

What is coming in Shadowkeep?

  • New Light – All previous content to Shadowkeep will be free to ANY person that downloads – will have access to seasonal events
    • PVP all playlist –
    • Strike playlist but only direct access to year 1 strikes
    • New story content, exotic quests, raids
    • Everyone will start and get their light boosted to 750
    • Battle Pass – will have loot for both free players and season DLC buyers season pass buyers

Armor 2.0

    • Mods will be infinite and expanded to have many more options
    • Most mods will be tied to your element that your armor is
    • Transmogrification ← this will single handling causing farming for ALL previous armors to start again and make them viable
    • Make the Guardian look and feel how you want
    • Farming for Legendary Mods – behind difficult legendary quests

Back to the Moon

    • Some areas will seem familiar but will have been transformed some since we last saw the moon in d1
    • A Crimson Fortress has been built by the hive and nightmares of our past will be there to haunt us
    • Season Artifact – Possibility to go to unlimited power level
    • Finishing Moves! – Kill enemies with style!  Will also provide benefit to the user(finish enemy to spawn heavy brick)

New Raid

    • Heading back to the black garden to stop the vex

PVP Directories getting a rework

    • Glory rate will be achieved via Survival(Ya no more Countdown)
    • Quickplay will be changed to Classic Mix – Control, Clash, and Supremacy
    • Control only Playlist

Our thoughts on the future of Destiny after Shadowkeep

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All Things Geekery Podcast – S3E14 – A Cyberpunked Classical

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In this episode, we are first going to talk about the very recent re-release of Wow Classic and how it has reunited the Warcraft community. We will then discuss the resurgence of players that have returned back to a blocky game we’ve all loved and played. Next, we will talk about the released information that hit about Destiny 2’s new “battle pass” type system which will be coming with Shadowkeep. Finally, we are going to talk about the most recent trailer for Star Wars episode 9 and also the deep dive video for Cyberpunk 2077.

Click to Listen: S314 – A Cyberpunked Classical

Show Notes

WoW Classic – 

  • The re-release of the game that has dominated the MMO landscape for almost 15 years
  • Everyone has been able to Experience what happened when Wow first released.
  • This time the setting is different – We now have instant updates on people’s progress, superior communication(Discord), and gaming communities that didn’t exist 15 years ago(Twitch. Mixer, Facebook…etc)
  • Brand new ways of playing are being done just due to support from communities made possible by modern entertainment avenues(Example – Streamer loot)
  • It will be interesting to see how the drop of goes but even with that said we are about to get Battlegrounds added – Blizzard is having an update schedule similar to what took place or original WoW release

Minecraft – 

  • A resurgence in Minecraft has taken ahold – why is this?
    • People like us have stopped playing long ago as many updates have taken place completely changing some aspect of Minecraft
    • Also, Shaders and Texture packs almost make it like a completely different game
    • Some Fornite streamers have actually gained popularity because of Minecraft 
    • It is a game of Endless play and Endless Customization 
    • Bring in friends and the fun goes up exponentially 

Destiny 2 Battle Pass (Season Pass)

Destiny franchise director Luke Smith, Bungie revealed how seasons will work in Destiny 2’s third year; including Shadowkeep and New Light this fall.

Each season has a free or paid version (“10 bucks” each, according to Smith), similar to battle passes in games like Fortnite or Dauntless. The first season of Year 3, Season of the Undying, comes bundled with Shadowkeep (players can purchase it separately as well).

ROTATING ACTIVITIES

The new season will focus on changing Destiny 2’s world every three months. In Season of the Undying, players will open a Vex gate, creating a new activity and rewards. Three months later, players will close the gate, end the activities, and set Season of the Dawn in motion. Including Season of the Undying and Season of Dawn, Year 3 will contain four seasons.

Bungie believes that removing activities each season is the only way to make the game feel like it’s evolving. “We believe that Destiny will grow even better when the world state can change and that the best Destiny stories are the ones where ‘you had to be their when…,’” Smith said.

But weapons and rewards for the seasons won’t be gone forever. While Smith didn’t elaborate on how players should expect weapons they’ve missed to return within about six months. However, Smith was clear that there will be periods where players have no current means of acquiring some past items.

ARTIFACTS

On top of seasons rotating activities, the new seasonal Artifact will create individual player growth each season. Artifacts are free for all players, and Guardians can level them up during the season. Each level comes with uncapped bonus power that extends across a player’s account.

Players will also unlock new and powerful mods through the Artifact. After they unlock a mod, Guardians can slot them into weapons and armor for the remainder of the season. The goal is for the mods to change the way players interact with the world and create unique effects against everyday enemies and bosses.

At the end of each season, the seasonal mods and bonus power will reset. Players will earn a new Artifact for the next season, and start the process over again.

SEASON PASS

The Season Pass is a new idea to Destiny, but similar to battle passes in other games where players can earn rewards on a free and premium track depending on whether they own the season or not. Each season comes with 100 ranks, and the experienced players earn at max level counts toward their pass.

Free players can earn some powerful items and rewards through the season pass, but the real goodies come with the $10 price tag. Bungie laid out the rewards players can expect in Season of the Undying’s season pass as an example.

Season Pass owners get access to a new seasonal activity, the Vex Offensive, which includes:

  • Four Legendary Weapon drops
  • Additional weekly and daily bounties
  • Additional weekly challenges with powerful rewards

A new weapon quest for an Exotic Bow, Leviathan’s Breath

  • Exclusive to Season Pass owners

A new Exotic Hand Cannon, Eriana’s Vow

  • Awarded on Rank 35 of the free track
  • Awarded on Rank 1 of the premium track

Three seasonal Legendary armor sets (one for each class)

  • Collect a complete set during the first 25 ranks of the free track
  • On the premium track, you get all three sets on Rank 1
  • These also drop within the Vex Offensive seasonal activity
  • If you want versions with higher stat tiers, you’ll need to play Vex Offensive to earn them

Some additional premium track rewards:

  • Three universal ornament armor sets (one for each class)
  • An Exotic weapon ornament for Eriana’s Vow
  • Two Legendary weapon ornaments
  • A new finisher
  • An Exotic emote
  • An Exotic ship

Star Wars Episode 9 – Newest Trailer

    • Call back to every other previous Skywalker Movie – Showing the History of the Skywalker line
    • This is it….the end of the skywalker story in more ways than one
    • How will they send off Leia?  How much will Luke’s force ghost appear?
    • What an ending with Rey as a Dark Side user.  Is it a Clone? Is that Rey? Force Vision?

Cyberpunk 2077 DeadDive Video

  • The first thing to notice is the reduction in gaming quality – Maybe what to expect from console play?
  • The choice options will be immense – How you complete your mission is up to you
  • Although you can pick different play styles you can be classless in how you pick skills
  • Playable areas shaping up to be huge
  • Gunplay looks questionable – we shall see how it feels
  • We need to know more about Johnny Silverhand!
  • Launch date: April, 16th 2020

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All Things Geekery Podcast S3E11 – Destiny Resurgence

ATG Podcast S3E11 - Thumbnail.png

In this episode: We cover the recent resurgence of players in the Destiny community, how the state of Destiny is keeping those players engaged, and finishing with the top things we are looking forward to when Shadowkeep hits in September

Click to Listen: S311 – Destiny Resurgence

Show Notes

  • Resurgence – 
    • Since the release of Forsaken we have seen a steady decline in the want to play the game – a slight bump in players as new content was released but still a decline
    • But then 3 things took place that combined has revitalized the community to new levels.
      • 1.) Bungie split from Activision
        • This was a huge want from the community to finally split from the “greedy corporates” at Activision
        • Bungie is now free to build a game the way they want to
        • This does not mean Eververse will go away as to keep producing “free” content you need some way to keep the lights on
      • 2.) All new items and content announced for Shadowkeep
        • New Light
          • Some people may say that Free-to-play is a  sign of a game failing but the way that Bungie is implementing is more like a demo but people will still be able to play multiplayer with friends
        • Cross-Save
          • Every multi-platform game to date has wanted this.  We all have friends on different platforms and want to play with them without having to start over.  Cross-save fixes this and will be a continued plus for new players coming into Destiny.
          • This also pairs REALLY well with Destiny 2 on Stadia too as we now have an on the go version of the game that we can just continue playing our characters
        • Transmogrification sorta – AKA Armour 2.0
          • Just yes – we finally get to wear the gear we want and slot the stats we want
        • Moon’s Haunted – Story
          • We are going back to the Moon!
          • Looks like we may go up against some ghosts of the past
      • 3.) Season of Opulence
        • The biggest item that has hit with this season has been the Menagerie.  A multi-boss raid-lite that has built-in matchmaking
        • Along with this, and with benefit from a bug, this event has been a go-to grind because of the loot rewards and the ability to craft the weapons how you want it giving the player just the right amount of control.
  • State of the Game
    • People are loving the grind for all things PVE
    • PVP is not in a horrible spot but still is rough
    • There is so much to do if you have not been keeping up and so much content to go through but almost all of it is really good and worth the work
    • So much lore to work through and very engaging storylines to keep up with
    • -Personal Experience-
  • Tops items we are looking forward to – ERIS MORN!!!! & Cross-Save

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