The Walking Dead Game – Season 2 Ep4 – Amid the Ruins Review

WalkingDeadEpisode4Review-image2.jpgHave you ever been in your car at a complete stop but thought you were moving, freaking out and smashing the break just to realize you really weren’t moving at all…?  Well, that’s how this episode played out for me cause I thought we had some momentum built up and the story was really moving, and building to quite a climactic story plot…..then BAM you realize this episode is almost at a standstill in the story, or at least a creeping crawl in first gear.

Amid the Ruins, like many of this games episodes focuses on a very stripped down and quiet side of surviving the zombie apocalypse.  This episode leaves Clementine to make some very difficult decisions that ultimately leave her alone, and responsible for the safety of those she cares about.  We begin to see the large number of characters you have come to know and enjoy throughout the game begin to dwindle, ultimately leaving you with some tough choices to make of who to trust, and who to follow.

walking-dead-season-2-episode-4-amid-ruins-review.jpgThis episode of the game is anything but graceful about it’s approach to the people in Clementine’s life as they seem to exist solely so their departure can hurt her. The loss of people has been a large focus of season 2 and this episode is no different other than how Clementine begins to process those big hits.  She as a young girl really is put through some awful and terrifying situations, but those moments seem to define her from the decisions she “You” get to make for her.

Amid the Ruins has some very gut wrenching moments because of those heavy decisions you have to make.  Telltale has become quite famous for these gut punches as they write some beautiful, dramatic stories that suck you into the characters life. Much of Amid the Ruins, however, felt like loss with little meaning, as though characters are being cut because the cast is too big, or they don’t fit where the finale is going.

walking dead 1Characters vanish in this episode so rapidly and unexpectedly that it steals some spotlight away from the emotional connection this game brings with it’s characters. Some of the characters exits are cheap and unfulfilling, while others are unjustified, forced and forgotten very quickly. Worse, some of those departed characters are replaced by new villains who come out of nowhere with no introduction.

Overall I’ve enjoyed playing this episode as you get to discover more about the people we’ve spent little time with.  Jane is one of those characters, one which helped Clem and her friends back in Episode 3.  You’ll also see a ton of new conflicts arise between old friends and new.  This is where the game get’s really intense as the resolution to these conflicts are crazy but satisfying as always.

The-Walking-Dead-Season-2-Episode-4-Amid-the-Ruins-Launches-in-July-449235-2Season 2 has been a large building block for the story and seems to be something much larger for Clementine, but it fizzles here by the end of Episode 4.  Large stories by this time like the political battle between feuding sides seems to vanish, and Clementine begins to feel much smaller in the grand scheme of things, despite the grand large  she is having to overcome. Meanwhile, although The Walking Dead: Season 2 has been building to something bigger for Clementine, it fizzles here by the end of Episode 4, the complex political drama that’s been brewing between feuding sides all but evaporates. Bickering elders don’t seem to weigh on Clementine as much as the grim things she has to do on her own. She’s starting to feel small, despite the big things she’s doing. I don’t know if that’s a good or bad thing yet.

Maybe that’s the point. Perhaps the desperation and hopelessness of The Walking Dead’s bleak world is starting to overwhelm Clementine’s story?  Maybe our little girl heroine is finally at a breaking point, ready to give in, and give up on what she has? Who really knows where Telltale is going with the story, but what I do know is it’s looking bleak at best for our Clementine and the people she currently trusts.

Until next time gamers!

The Wolf Among Us – Episode 1 Faith Review

BigbyCigaretteFable.jpgThis game quickly took the top list of favorites in my book second only to Telltale’s The Walking Dead series.  They came very close to knocking The Walking Dead out of my number one spot but not quite.

Telltale tackled a very well done adaptation of Bill Willingham’s Fables which centers a story around Bigby Wolf, the sheriff of a magical New York City which is populated by fairy-tale toons.  Fables is a very dark fairy-tale so not one for the children but the way Telltale pulled this story into it’s unique game play design is fantastic.

Over the next few weeks we will take a look at this five part series on The Wolf Among Us and as I was saying this is one of the best adventure games I’ve played.  The first episode of this series is called Faith which slaps you smack dab into the middle of a mystical version of New York.  You now have to fill the shoes of Bigby Wolf, the sheriff of Fabletown and Telltale does a fantastic job building on it’s choice and consequence game system.

images (2)This was a relatively quick episode to play but easily a two hour chunk of time you need to really see everything in this first episode.  The game drops some majorly hard bombs on you early on with the decisions you have to make, but being a big bad wolf made it a little easier to rough some Fables up.  Action and adventure are some of the main themes of this first episode but at the heart of things comes a mystery.  This is what makes this game such a joy to play is the wide use of emotions and rich story surrounded by well done characters.

If you’ve played any of Telltales games you know how the game system works as it’s not only decision based, but reaction based as well.  You’ve got to be quick when watching what needs to happen next and make sure you think quickly.  Each decision has a different outcome so it makes you want to come back for more just to see what they are. These actions aren’t just limited to Bigby as the world ded with is scattered with crazies and very entertaining characters.  Tad of a “SPOILER” alert but this first episode revolves around solving a murder which hasn’t happened in Fabletown for quite some time.

images (1)During your search, you’ll come across a rather interesting toad who refuse to hide himself from the human world, a member of the Three Little Pigs with a bit of a drinking problem, and an abusive woodsman with a startling revelation regarding Snow White. Since it’s based on characters that pretty much everybody knows, The Wolf Among Us is able to toy with our expectations and delivering some very surprising and entertaining character developments. It’s amazing how the dialogue swings between funny, absolutely tragic, brutal, and magical all over a course of the two-hour episode.

Even the entrance and presentation of Faith brings a very successful highlight to the harsh and strange world you see. All of this episode’s crazy interactions are met with a fantastic 80’s neon lit color style.  While you step into the alternate New York City, you get to experience a clash of both magic and gritty decision making that brings you quite close to the story and characters.

Bigby’s story arc has some very large moments of decision making which really pulls you into the characters past and present.  Bigby has a very complicated story which ties into so many of the stories characters it’s quite difficult at times to know what decision to make.  This made me want to go back multiple times to look over all the decisions you could make and replay each scenario.  This is one game and adventure that I will definitely go back to play over and over again.