Happy Halloween Everyone!
I thought it quite fitting and ironic that these last few weeks of gaming have been intense, suspenseful, questionable, and even down right horrifying. It’s Halloween and nothing else would even be right…right? Well anyways….Zombies have completely overtaken my gaming experiences of late and it’s all due to the amazing work that Telltale games has put into “The Walking Dead Game” which has it’s flaws but delivers an amazing game experience like none other that I soon won’t forget. I’m currently playing through season one of the game, and it’s unique player choice system, and award-winning script writing has won this game multiple awards.
This game was originally released to be five episodes in which you play a character named Lee Everett, a convicted murderer on his way to prison. Though the convicted murderer has something much bigger than trying to learn the inmates code on his hands, and that is the zombie apocalypse that has broken out. This gives Lee a whirlwind of decisions that he is now having to make, and guess who is in charge of those decisions and all the steps in between; yep you guessed it, it’s YOU! The decisions that you make in the heat of the moment have rewards, or great consequences that stay with you throughout the entire journey of the game.
This game is an adventure game by nature which is ultimately based off the critically acclaimed comic book and television series. This isn’t your typical adventure game though, and as you play through the five episodes, the really important moments of the game come when you choose how Lee responds to situations and what he says in conversations with his fellow survivors.
This is a choice based game and specific dialogue comes up on your screen with timers, and you literally have seconds to choose exactly what Lee will do or say next….In this game when you choose and make your decision, the game adapts the story and moves on in the timeline, so choose wisely and choose quickly. This exact feature is what makes The Walking Dead so special… everyone playing this game has the same task a head of them, which is to protect a little girl named Clementine that you encountered on your journey and you’ve taken her under your wing for protection. The cool part about the decision system is everyone goes about the game a different way. I might choose to befriend someone you hate, and you might choose to leave someone I took. I might blowup in anger, but you may keep a cool level headed mind. Whatever group you have with you will remember the decision you have made and that creates the dynamic of the group and how people react to you.
Once you are done with an episode of the game, it gives you a recap of your choices and how it compared to the percentage of what other players have chosen in that moment. The game itself has a way of drawing you into the moment, and you are basically the artist making the sketches for how the story plays out. The main story has a very black and white foundation, and we’ve been hired as gamer’s to finish the drawings with whatever colorful choices we see appropriate at the time. Which is what makes this game such an emotional roller coaster and endearing. Part of that connection comes from amazing writers in which they’ve added comedy, suspense, horror, and all those emotional moments seem to happen at just the right time. The other big factor is the great voice acting, and visual style that is a picture perfect image out of the comic books.
Ok, now time for my critiques of the game and what I’ve seen fallen short or even off the wagon at times. As much as I want to praise the whole game at being a superstar, there are a few things that really stood out to me as being what the heck just happened moments. For instance, scenes will freeze as the next one loads, game play will slow down as the game tries to process intense action sequences, and at times the voices aren’t synced to the visuals on screen. Even with these few hiccups in the game design, this is one of the best games I’ve ever played and don’t mind setting through a few flaws for the experience of a game like this one.
Over the next few weeks, I’ll be taking a look at each of the five episodes of season one and can’t wait to play season two, though I’m waiting a bit as I’ve heard season three won’t be out until sometime in 2015.
#gaming #gamer #telltale #thewalkingdead #seasonone #review #blogging