Stephen King’s IT – Chapter 2 Review

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We’re back with more of the creepy clown Pennywise and the Losers Club kids who are now all grown up.  IT chapter 2 feels a bit disconnected to me with issues bringing the story to a solid close at certain points, but still has that creepy make you jump factor. Overall it has solid performances from the actors, but by no means out does it’s 2017 hit of chapter one.

With the constant flashbacks throughout the film, it gives a very broken feeling to the overall story and doesn’t have a smooth transition like chapter one.  The first half of IT chapter two rushes a bit as it introduces all the adults of the Losers Club.  Yes, all the kids are now adults, and they have come back to kill Pennywise once and for all!

rev-1-it2-12373r-high-res-jpeg_618304_20190906105210After you get introduced to all the adults of the Losers Club, the speed of the overall story slow down a ton and you get a flashback of the young Losers Club in a clubhouse scene that wasn’t part of the first film.  The young actors may only play smaller supporting roles in chapter two, but just like the first film, they did an absolutely amazing job!  Even though chapter two focuses on the adult Losers Club, the characters to me just didn’t have the same impact that the kids did in the previous film.

All of the adult Losers Club, however, did have a natural chemistry on screen together that didn’t feel manufactured from a script.  They all had a genuine affection for one another, just like they had all been friends for most of their lives.  Each of the adults has their own unique fears they are still facing having survived the onslaught of horror from the first film.  I just wish the story would have been pulled together in a more seamless way instead of so sporadic as it jumps around way too much between the flashbacks, and I think drops a lot of the meat of the story.

A lot of the film does focus on the adults splitting up on a mission to go find items from their childhood that they need to take on Pennywise.  This is where we begin to see a lot of flashbacks from their childhood, which bring new scenes from that summer they met Pennywise in the first film.  IT chapter two has a long runtime of almost three hours and it can feel like a three-hour film at times as well.

maxresdefault (1)IT chapter two had a ton more CGI than the first film did which was disappointing as it didn’t feel as nostalgic as the first film did.  The CGI wasn’t the best either and really pulled away from the enjoyment of such an epic horror classic. On the plus side, the film had some truly amazing scary moments that made up for some of the sporadic plots.

Overall I really enjoyed the film but was also disappointed as I was wanting more of that feeling we got with IT chapter one.  Even with the great performances from all the adult and teen actors, the overall story and use of flashbacks, and the fact they just never seemed to really find a good footing to land the plane took too much away to give this story it’s epic finale it deserved.

Gears 5 – A Pleasantly Surprised Review

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Let’s talk Gears 5 shall we as it’s managed to pleasantly surprise me, both in terms of its gameplay and its story.  Honestly, I wasn’t overly excited when Gears 5 was announced but knew that I would end up playing it eventually to see what the story was about.

If you look at the overall series and the longevity this game has held it’s dang impressive.  We are now six games in on the Gears franchise and the story just keeps getting better in my opinion.  The developers really took their time it seems to give Gears 5 a well rounded and established character base.  I personally wasn’t a huge fan of Gears 4 but with the newest story picking up right where Gears 4 ended, it puts 4 in the almost worth playing category for me…..or you can just ***Spoiler*** watch the recap of the ending of 4 before you kick off the new journey in 5.

Gears 5 makes absolutely no attempt in trying to fix what isn’t broken and I love the fact that what has worked they are staying with!  We have a rock-solid story-based 3rd person shooting game loaded with mayhem that just looks good, plays good, and keeps you engaged. Combine all of that with an open world feel and a set of multiplayer modes that range from the old and classic to fresh and new on both the co-op and competitive gameplay, is to me what makes this one of the best action games of the year so far.

Gears 5 Campaign Review

Gears’ third-person action has evolved slightly over the years from game to game, but in Gears 5 they have added a new companion named Jack!  This little robot can now be controlled to help you pick up weapons, unlock doors, safes, and a host of other handy options throughout the game.  You will also be able to earn new abilities for this little guy that can be quite useful in combat, such as reviving you and your allies, stunning enemies, cloaking you and much more.  To get these abilities you will find upgrade components throughout the world which can help you customize what this little companion can do.

Overall the Gears’ combat still feels dang good and keeps you engaged along the way.  The weapons in this Gears’ felt good as well and the default weapon you start with….you know that good old Lancer was a constant goto for me.  We had a the Overkill shotgun return from Gears 4, and good old classics that have been refined just a bit it seems. The overall weapon balance feels great between the old and new toys we get to play with.

gears-5-xbox-one-pc-games-2019Also new in the open world feel of Gears 5 comes a new toy you will get to roam around with.  The wind-powered skiff, pictured here lets you tackle a huge open-world map and get to areas fairly quickly as well as going after those optional quests littered through the area. I found that these optional missions are worth the extra time as the rewards were usually upgrades for Jack.  Along with some fresh new weapons, the open world feel, a wind-powered land cruiser and some very interesting boss fights, Gears 5 has become one of my favorites to date of the franchise!

Gears 5 has done an amazing job balancing story, and a heavy 3rd person gameplay mechanic that is still exciting to play!  This series has never really had a bad launch on the games, even when changing from the original developer Epic to The Coalition. Gears 5 brings some very welcome additions to both its gameplay and flow of the story which is why it’s become a quick hit with fans.

Mind Mapping for Blaugust (Brainstorming Week)

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Kicking off week number two of #Blaugust2019 with the topic of (BRAINSTORMING) has been interesting as I’ve seen topics all over the board so far!  With that said I have been wracking the brain on what to write about today!

I get a lot of questions around my system of note-taking, my sticky notes, and how I’ve used them to map out whatever I’m writing.   So today’s post is all about brain dumping and mind mapping.

If you are anything like me I’m sure you at one point and time struggle with the idea of what to write when to write, how to write and why would I write! Whether it’s a blog post or book….that can be a big hill to tackle on where to start.  For me, I finally just made the plunge and started writing, and a few years ago jumped in with the #NANOWRIMO group which was crazy good for getting with other writers and learning from them.

This is really where my book idea came to life as I was challenged by other writers to just jump in and begin.  Even though I had no idea really where to start, or what things looked like at the time; I did learn a system and have enjoyed the process of getting to where I am today.

A lot of people don’t write a book or blog post as they simply don’t know how to start.  They possess the idea for a book or a blog, but they don’t know what to do with it. They possess an idea for a book, but they don’t know what to do with it. They can’t imagine how they get from initial idea to a published blog post or that finished manuscript which isn’t a small feat at all so don’t think I’m playing this down.

It wasn’t until I began using the “Brain Dump” method to get my ideas that were just floating around that space in my head, to the paper so I could have a visual.  Some call this mind mapping, but for me, this is just an old fashioned Brain Dump.  Whatever you like to call it doesn’t really matter, just the methodology and way it’s used. Brain dumping will take you from a few grand book ideas to a detailed book outline you can work from to make a manuscript.  This ultimately becomes the go-to place for when you need a guide to take you from start to finish of this novel you’ve dived into.

It’s funny how our brains work as we have an analytical and creative side, so mapping those ideas out for a book or blog post when thinking about that can be tough.  Basically, mind mapping allows you to bring the two sides of your brain together in one location so that all the thoughts and information are easily visual and accessible. Once you’ve learned how to wrangle those thoughts it’s time to take a look at the actual brain dump.  This is the point where the thought has to become a reality.  So….how do you make the brain dump happen?

My favorites and staples when writing is using a large whiteboard to map out my ideas and plot pieces of the story together.  My journal is always a go-to, though lately it’s littered with sticky notes from ideas I need to go back and form into the story section I need it in.  Another favorite is the sticky note and poster board which is always fun for me as you get to move the sticky notes around and write on the poster board as well.

Examples below of my “Plot Board” and “Whiteboard”

On the left is an old push pin board my wife used to use that is currently littered with sticky notes which are all major, and minor plot points of the book. On the right is a large whiteboard that I use frequently…again with the sticky notes.  Each of the sticky notes on the whiteboard represents a portion of the book such as chapter, plot, sub-plot, character info, etc and where they fit into the timeline of the book.  May seem bonkers but visually it has helped me write clearer, cleaner and faster then I ever had before.

Maybe this is a super writing nerd kinda thing, but this is very relaxing and enjoyable for me and that’s why I’m writing this post.  I’m hoping this sparks some ideas for you as well and lights a fire so you can get to moving on that great book idea you have.

Think of the brain like this and hopefully it will help you picture what needs to happen.

Brain Dump Process

  • Creative Right Brain is where the ideas flow from and all the magic happens.  The fun stuff clicks on this side of the brain.
  • Analytical Left Brain is where the organization of all that creative material you just dumped to the paper happens.  This is where the structure of the book comes from and where your – table of contents and outline of the book will look like.

If you’ve lined everything out and keep a good record of the book and use this process then you can produce some very detailed information and great chapter outlines for your book.

Now let’s look back at the Sticky Notes and how they will help you map this book out. This is the easiest way to make a mind map of your book.

My Favorite Mind Mapping Process:

  • Grab yourself a large poster board or poster boards, or even a large whiteboard will work. Get yourself a big stack of sticky notes….multi-colored is what I like to use as I color coordinate topics to specific colors.
  • Take a single sticky note in the middle of the poster board and write your topic on it, or a book title, just depending on what you are working on.
  • Write all the related topics you can think of on sticky notes and place them anywhere on the poster board.  Sounds like chaos I know, but don’t worry about where you place them, or about organizing them, unless you are absolutely sure the topics relate to one another.
  • Fill the board with as many topics as you can possibly think of as this is the “Brain Dump” phase and when you think you’re done, look again as you will more than likely come up with more topics after taking a break, or a step back.
  • At this point, I like to take a picture of the board for reference purposes in case I have to take a break or get pulled away for something.  They are called sticky notes, not permanently held in spot notes.
  • Ok now comes the organization of the topics.  The analytical side of the brain is ready to be worked right? Look for related topics. Pick up the notes and move them around. Take a close look at what you have grouped together as they just might become the chapters of your book. More than likely, this will be the groups with the most information lumped together.  Just remember this is your book and your board so move things around how you feel fits best, and don’t be afraid to break apart groups into multiple chapters if one is too large. Just make sure you use a different colored sticky note to mark that chapter and don’t forget to name the chapter.
  • Use each of the sticky notes you have grouped together under a chapter as a sub-topic that you want to write about in that chapter.  This is where the fun begins as writing guides and book maps are a must at this point.  Sub-plots of a story can make things confusing if you don’t.

Hopefully, these few tips and my insanity have sparked some creativity for you all.  Mind mapping for me is a blast and brings a lot of enjoyment to my writing.  It takes a lot to get a story from your brain to that paper.  Sit down, start slow, find something that works for you and enjoy the process of making the next best book or blog post!

All Things Geekery Podcast S2E15 – The Endgame

Welcome to Season 2 Episode 15 of the All Things Geekery Podcast: The Endgame

In this episode, we’re talking about the new trailer for Avengers 4 and all the HYPE along with it!  We’re also sharing our thoughts on Destiny 2’s latest DLC; Black Armory and the new Dawning event that just hit!  

Click On The Link To Listen

Show Notes

  • Avengers 4 – Endgame
    • It was a great trailer that showed nothing
    • Why is Tony Stuck without Nebula
    • Could we see a possible introduction of Captain Marvel in this film, by her finding Tony Stark floating in space ie: She rescues Iron Man
    • Thanos is still enjoying his peace on the farm
    • Cap is back to his Winter Soldier look but all black – everyone is in mourning
    • We get a small glimpse of Hawkeye, but he isn’t wielding his famous bow this time, instead, he has a sword
    • Ant-man makes it out of the Quantum zone
    • Could we see the Quantum Zone introduce alternate timelines to the story
    • This trailer honestly brings up more questions than answers and the film doesn’t release until April 2019
  • Black Armory Thoughts / Controversy
    • First content addition(critical call out) that did not include story mission and instead added new “Escalation protocol” type events called forges
    • Right off the bat, we could tell this was endgame content
    • It was odd not to have something like that was a bridge between those that were still leveling up to 600.  The starting forge was recommended to be 620-630. So this left a lot of people behind in the experiencing the Black Armoy content.
    • With that said how does that compare to a game like World of Warcraft the when new content releases it  – most times only the top level get to immediately play it with other still having to work through the other content
    • Now Destiny is a different game so bridging could have been made
    • The is where most of the controversy was and how some of the player bases reacted
  • The Raid –  Different, New Mechanics, a Good change to the raids we have seen before with sparrows now an addition and needed skill in the raid along with tanks.
    • In prep for the raid most had already hit max level as the raid dropped – with that said all the mechanics were in place to make it for a raid fun
    • There have been idea floated around that level cap should be locked until raid drops and then grind happens – but there is always worry about people “rigging” the system with having loot pre-staged to pop to gain the level advantage
  • The Dawning Returns
    • Eva Levante returns after a very long hiatus from the game
    • The dawning event brings a new feature never seen before in Destiny, or at least never in this style.  We now have the ability to cook items for specific quests and rewards through Eva Levante’s crafting oven
    • We’ve got more triumphs to go after, new loots, new winter-themed gear which has been fairly engaging to grind for
    • There are 16 cooking recipes you have to learn to earn triumphs, and also a hidden recipe/triumph for master Rahoul where you have to combine the wrong ingredients
    • There is also an exotic quest tied to a new Dawning themed sparrow – Good call back to the age of triumph armor and all the unlocks we had to do for it to reach its full potential – Why do they not do more of this?

Be sure to subscribe to the All Things Geekery Podcast with any of your favorite podcast apps. Stop by and drop us a review so we know how we’re doing.

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All Things Geekery Podcast S2E10: The Age of Cloud Gaming

ATG Podcast S2E10 - The Age of Cloud Gaming

Welcome to Season 2 Episode 10 of the All Things Geekery Podcast

In this episode, the Geeks went bonkers with the recent announcement of Google and Microsoft jumping into the cloud gaming streaming world.

Show Notes

Google’s project stream

  • How does it function
  • Gaming inside of a browser
  • Only game currently available is Assassins Creed Odyssey

Project xCloud

  • Currently being developed
  • When released streaming will be available on consoles, PC, and mobile devices

First types of cloud gaming

  • Onlive – 2012
  • Game streaming via desktop client or using a home device with Onlive controller
  • Multiple modern games available
  • Instant 30 min trails
  • Instant gameplay
  • Company was bought out by Sony and later closed

Geforce Now 

  • Grid – Beta in 2013 under the Grid name
  • Full release in 2015 to “Shield only hardware”
  • In 2017 Geforce Now was released –  allows PC and MAC to stream as well
  • 1080p60 cloud-gaming service
  • Using data centers of their high-end non-consumer grade GPUs
  • Currently in Beta, free, and can use approved games from your Steam or Uplay library
  • In 6 data centers in the world
  • Keyhole into the future of gaming
  • Due to the geographical location of data center, latency will change from user to user
  • Will be a subscription-based service when it gets out of beta

Playstation Now

  • Streaming games to PS4 and PS4 pro and also PC
  • Beta in 2014 full release early 2015
  • Originally allowed PS3, Vita, Playstation TV, and some other Sony devices to stream
  • Discontinued in 2017
  • Benefit of allowing “backwards compatibility”
  • Streaming at 720p
  • Current games library of 600+  PS2, PS3, PS4 
  • Subscription based service

Google’s project stream

  • Plays inside Chrome
  • Testing Assassins Creed Odyssey – 1080p
  • Will run on any laptop, or similar device that has Chrome and can achieve 25mps download speed
  • Not a full release but a technical test

Project xCloud

  • When released streaming will be available on consoles, PC, and mobile devices
  • Probably in the best position to address latency concerns
  • Current word is servers will basically be multiple Xboxes in each blade – limiting impact to developers
  • Recommended 10Mbps internet

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Click the link below to listen to the direct audio

Be sure to subscribe to the All Things Geekery Podcast and gaming network with any of your favorite podcast apps. Stop by and drop us a review so we know how we’re doing.

Thanks for listening, and we can’t wait to hear from you!

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All Things Geekery Podcast S2E7: This One’s For Cayde

Welcome to Season 2 Episode 7 of the All Things Geekery Podcast – This One’s For Cayde!

In this episode, the Geeks jump into Destiny 2 again and take a look at all the Forsaken expansion news that has been released.

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Be sure to subscribe to the All Things Geekery Podcast and gaming network with any of your favorite podcast apps. Stop by and drop us a review so we know how we’re doing.

Thanks for listening, and we can’t wait to hear from you!

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ALL OUR SOCIAL MEDIA

Twitter @detachedgaming
Twitter @victus_darkaero
Twitter @allthingsgeekry
Blog @ http://www.allthingsgeekery.com
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A Puzzled Rime – The Game Review

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Hello again everyone!

I hope the week has started off well for you all and the creative vibes are still flowing for writing.

Today I want to jump in and look at a Rime which I just finished over this last weekend.  Rime is an absolutely gorgeous game filled with some pretty amazing music and beautiful art.  The game has some very mysterious elements which fill a strange world you get to explore, but the game lacks new ideas to make it stand out from other puzzle platformers.  Unfortunately, most of the puzzles in the game are bland and instead of a challenge we get monotonous.

Overall Rime’s story is pretty basic: you wake up on some strange island after a shipwreck, and have to solve a mix of puzzles in this new world to try and piece together what really happened.  You start the game with a nameless character who doesn’t speak or have many features you can make out except his figure and a red cloak.  Your guide through the game is a small fox who has more personality than you do…that’s for darn sure.  This fox mainly helps you navigate the world and points you in the right direction which is a huge help through the game.  You can do some exploration as the world is pretty open, so it’s nice to have a guide back to where the next progression point is.

The games puzzles you complete throughout the world seem more like simple tasks and don’t offer a lot of challenge to figure out.  Exploring the world can be fun as it’s got an amazing art style to it, but ultimately all the puzzles and tasks to figure out pull away from things instead of adding to the beauty of the story.  Even though I got bored at times from the puzzles, I love artistic style games so that’s ultimately what caught and held my attention in Rime.  The world exploration does offer up some hidden collectibles you can gather, but at the end all they gave you was a picture that showed up on the menu screen.  I gave up the pursuit of finding all the collectibles pretty early on honestly as it seemed pointless and didn’t add to the game or story you were just thrust into.

I go back to the aesthetic aspects of this game being it’s winning factor for holding my attention again, as the game was littered with bugs and performance issues.  Multiple times I had camera issues where it got stuck in strange places, and an overall clunky climbing experience while all topped off with some choppy screens due to loss of frame-rate.  This game has a mystery to it that had me glued to the screen but at the end of things it didn’t deliver.  I loved the open world feel, the artistic beauty and hooks to keep you interested in the story along the way….but all said and done this game wasn’t an experience I enjoyed once things came to a close.

The Greatest Captain Returns

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We are in the age of revivals lately for classic TV shows that we all loved like X-Files, Lost in Space, and even a good old modern spin on Evil Dead to name a few.

Just a few days ago one of my favorite shows of all time had some very exciting announcements, from the one and only Patrick Stewart!  Yes that’s right, Patrick Stewart announced recently that he will be reprising his role as Jean-Luc Picard in a new Star Trek series for CBS all access.  Needless to say the internet and Trekkies worldwide went bonkers about the news.

Of course, bringing Picard back has a weight to it for the fans and brings huge excitement….it does beg the question of is it a good decision to revise his role?  Most of the modern day remakes lately have had mixed reviews and up’s and downs at best so this move to revise a Star Trek show could fall in to a fate just like these other shows have.  My personal opinion is the show will do well because of the fan base and nostalgia around the Star Trek franchise.  Patrick Stewart has aged well and I’m hoping his return to the screen will be a huge success for the franchise.

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When announcing the news at the Star Trek Las Vegas convention, Patrick Stewart said the team hasn’t even started writing scripts for the show yet.  We don’t know much about the show, but what we do know is it will take place 20 years after we last saw Picard.  One of the things I loved about Star Trek the Next Generation was the stories and plot and Stewart will be an executive producer on the new show and will be involved in the story.  Captain Picard was originally introduced to the fans in 1987 which is mind boggling as I was only six when TNG debuted.

The last time we saw Picard on the big screen was in Star Trek: Nemesis so I’m excited to see where the future of Star Trek goes now that Picard is returning.  If you look at the rich history of this franchise it has spawned multiple shows, movies, and a fan base that is massive!  Take Star Trek: Enterprise for example which is set a hundred years before Captain Kirk’s era, or the JJ Abrams reboot which retold Kirk’s origins and early years of a star fleet officer.  Where could they go with this new show…..well the book is basically wide open for any number of stories and directions.

Stewart did mention he is excited to come back and reprise his role and is looking forward to seeing the creative process and working with the teams again.  I wonder who else we will see return on this new adventure? Will we see any other old familiar faces make appearances or any cameos in the show….or will we see a whole new cast?  I’m truly excited about this new venture into the Star Trek franchise and I do hope we get to see the deck of the Enterprise one more time!

Lost in Space – Season 1 Review

BlaugustRebornLogo2018Hello everyone!

So this week has been quite the blur due to the busy schedule and I had a couple days I wasn’t feeling well.  Needless to say I haven’t felt like writing the last couple days and my mind has been out of it today honestly.

I know this week was supposed to be about connecting and potentially co-working on things with someone….but with not feeling well and my brain being mush tonight’s post is all I could focus on and put together.

This post really has nothing to do with this weeks theme in Blaugust, but like I said my brain has been mush the last couple days and this is fresh on my mind.  My family and I love to binge watch a good show when one does come along which happened just recently with Netflix’s Lost in Space.  In my personal opinion it’s one of the greatest sci-fi remakes of our time and an amazing family adventure series as well!

First off let’s jump in with the….what made the show so great!

Creators Matt Sazama and Burk Sharpless did an absolute amazing job bringing the show back to life and giving it a great 21st century look.  The world was absolutely beautiful and the characters in the story were so like-able….well most of the characters anyways.

Who wouldn’t love the Robinson family which personally was the shows strongest point for sure.  If you’re not familiar with the story…..here’s the what on the story!

If you haven’t seen the show yet, well then ****SPOILERS AHEAD****

Let’s start with the Christmas Star….yes that’s right the Christmas Star!  This object is a mysterious object that crashes into Earth which forces humanity to look for a new habitable world to call home.  Humans have a base ship of sorts called The Resolute which is leading the mission for finding this new home.  They also have smaller jump ships called Jupiter ships, which is what the Robinson family use for a large portion of there exploration.  The Resolute runs into a massive space-time disruption event of some sort which forces an evacuation of the Resolute, and a crash landing from the Robinson’s in one of the Jupiter ships on an unknown world.

The show really starts to take root here and show it’s colors and genius with the Robinson family at the center of it all!  One of the best parts of the show is how the Robinson’s are a dysfunctional mess but they don’t really see it at first and truly just stumble over one another.  Especially when it comes to working together.  The creative writing done in this show was crazy good and the writers used a ton of flashback scens to really tie the story in together. The flashback are what help bring all the information to the table and really allowed you to connect to the Robinson family.

That classic saying from the show so became a hit so many years ago is back as well!  Yes, that’s right, “danger Will Robinson” is back with a very creative new presentation of the beloved robot.  The robot has a very unique story and is quite different from any other that has ever been told to date.  One thing that does remain close to it’s original roots is Will’s relationship with the robot which becomes apparent quite early on of how distant Will’s father has been, and that’s why Will is looking to the robot for friendship.

As far as the Robinson ladies of the show they are pretty amazing when it comes to the dynamic they bring to the table.  Maureen, the mom, ultimately is the leader of the group.  The daughters also bring a weight to the show that really draws you into the family dynamic.  One of my favorite characters in the show is Judy, the oldest daughter which I think has the most baggage and biggest change in the show.  She has a massive weight on her shoulders and has gone through some pretty traumatic experiences in her life already even with only being 18.

Now let’s move on to the worst part of the show for me….the villain!

Dr. Smith played by Parker Posey is one of the most manipulative characters I’ve seen on screen before.  Dr. Smith comes into the good graces of the Robinson’s early on but they don’t understand the evil they just let into the family.  Dr. Smith lacks complexity which is ultimately why I don’t like her, but also because she’s the bad guy and I’m not a bad guy fan…no matter how good the actor is.  The writers even tried to give some backstory on Dr. Smith but I think by the time it happened people were probably already set on the decision of “I Hate This Character” and didn’t care.  Personally in my opinion Dr. Smith’s character added nothing to the story.

Overall though I think this series is a massive win and something you could sit down and enjoy with the family together!  The Robinsons are an amazing family and have a huge story of survival and redemption they tell all along the series.

Creating a Fantasy World & Plotting a Novel Series

BlaugustRebornLogo2018Ok, so I know this week was supposed be about generating topics for your blog that you can sustain yourself for the rest of the event.  So far I haven’t put out but one post outlining topics like this.  My brain has been focused largely on writing fantasy over the last few months and it has been hard to break out of that.  Here is what I’ve done for this post though is slap together eleven tips I’ve learned about writing fantasy and writing in general.

Have you ever asked yourself what it’s like to write a novel, or how one goes about it?  So have I, and I’ve learned that each has to find there own way of bringing the inner creative writer to paper.

I’ve been working on a novel series for several years now, upwards of the last seven years but I haven’t spent all of those years just writing.  I’ve currently finished two books in my Brothers Three series and I’m currently half way through the third book.  This is a high fantasy novel series that honestly started almost twenty years ago with a note I wrote down.  It was just an idea, and it’s morphed and changed over the years into an actual book.  One day I do hope to be a published author and will continue to strive for that dream.

One thing out of this process I learned a long time ago was planning goes a long way in being successful when plotting a story, or any thing you write.  For as long as I can remember, I’ve had a passion and love for writing, and seven almost eight years ago was when I really started pushing to one day have my material published.  Honestly, I can’t even take credit for the idea of seeking a publisher, as my wife is the one who talked me into it.

Currently I am doing a lot of character development for book three and as I said before…..it has been a lot of planning, character plotting, long nights of staring at a blank screen with nothing other then a hot cup of coffee, or twelve that gets accomplished. One might ask, after so long do you ever feel like giving up or even quitting?  The honest answer is YES and NO….yes it’s hard to find time to write when you work in another full time job, have three children, a wife, and other responsibilities that come before a hobby. At times it is frustrating when you hit a wall and have absolutely no words, direction, or even a faint hint of where you need to go next in the story you so passionately want to get finished.

The biggest thing that helps keep me grounded in the perspective of writing, is my wife and three children!  My wife continually gives me feedback on my writing, both good and sometimes BAD, and these stories were originally birthed for my children as bedtime stories.  This idea kept in mind has pulled me through frustration, and the itch to quit at times and has allowed me to plot out the first five books in the series.  Having finished two of the books so far I have noticed the light at the end of the tunnel syndrome…..and getting to see this story come to life on the pages is quite overwhelming!

So, I write all this to say, if you are a writer of whatever genre then here are some writing tips I’ve learned along the way.  These have come from my own mistakes, my successes, and even mentors I’ve had over the years of how to put things in perspective and keep yourself on track!

Evaluate the Writing Style

If you have a love for writing, then you may find yourself slave to the writing itself. Remember you are the one doing the writing, and it is possible to create a schedule that doesn’t engulf your entire life around writing.  You do have a life, so go live it!  If writing is a job you wish to pursue and have as your job in life, then dedicate time to it, learn new ways of writing, evaluate how you come about writing.  Try writing in different areas away from the home.  A change in scenery can be a world changer for a writer as it helps open the creative flow.

Getting Ideas on Paper  

Do you have some good ideas or a potential story brewing in your head?  Sit down and make sure you write those ideas out on paper.  Typically you would have a character, or character in mind and a place in which these ideas would evolve over time.  They would be centered around some major events, like a war or even someones death.  Once you have the main ideas or plot of the story written out, start asking simple questions, like, “why?” “when did this happen?” “how?” and move onto more detailed questions like, “How did this affect the lands?” “Who is to take blame for this event?” etc…. Once you have these ideas sorted out, pass them onto a friend, fellow writer, etc to pick apart and ask them for a honest opinion.  In the end, this process can help you determine the the major plot lines of the story, where will the main focus of characters and development be, and even sub-plot lines.  All these things added together help you make the story become whole.

Making Your World and Places Come to Life

Where will your fantasy creations live? Is this a made up world that you’ve created, or is this some parallel universe with mystical creatures full of big tales to be told?  There are absolutely no limits on what the imagination can create.  Decide what places your story will be centered around and take into note the previous of letting another review your ideas. Go into detail when creating your world….the races, animals, plants, rivers, lakes, you name it and make sure you list it.

Keep a Notebook and Write it All Down

Never ever leave the house without your notebook.  You never know when you will have this amazing idea pop into your head for the fantasy novel to come.  Write it all down: Your main character, the major events, the kind of world it is, you name it, because all these ideas will come together and firm the story up.  Trust me it’s awful to have this fantastic idea pop into your head and find that you have absolutely nothing to write it down on.

Don’t Be Afraid to Change Things 

Always, Always, Always, take a look at the major underlying plot that everything centers around. Make sure that everything you’ve created centers around this plot because it’s easy to wonder off into a wild rabbit hole. Look at the major event or events and don’t be afraid to mold it, change it, as you have to make this event believable to the readers.  This is what your entire novel hinges on and if the plot line doesn’t make sense, or doesn’t hold the readers attention… well… I think we know what happens next.  Work on other characters who help build the plot line and your protagonist on his/her journey. Not every hero needs to be a loner and he/she could vary in anyway you want.  They may have a family, they may be cold at heart and emotionless until someone comes along they care about.  You name it! Don’t make your story revolve only around your character. Show the feelings of the people around your protagonist and how their decisions affect them. Don’t make a story of one person; make a story about the journey of one person.  Learn how to join sub plots and other events to the major plot line. These could be a birth of a child, or as in my book the birth of multiple children based around a prophecy.  These events will cause your story to have a sense of feeling, emotion, and building that brings the reader closer to the characters and story.  Make sure your characters grow over time in the stories, as the experiences should help mold and make them into who they are to become. After pulling things together, don’t be afraid to make changes (subtle or drastic) to your characters, and story. Make obstacles in your character’s life. Not everything will be easy for him/her. Make sure you’re writing a fantasy novel, not a walk in the park that becomes boring to read.

Creating Your Visual Fantasy World 

This is one of my favorite things to do in bringing a story to a visual understanding!  Grab a piece of paper and a pencil. It’s time to start drawing out what you see in your head. Do a ton of research on land, rivers, map creation etc… If you’re planning to build a world from root, start drawing simple lines. You can make seas, oceans, lakes, mountains, and other strange factors in your world. Draw the lines of kingdom’s lands and empires. Put post-its and other notes on your map to locate some events. Remember: your map doesn’t have to be well made. Be free to use any materials you like, and have fun!

Deep Rooted History 

Do you plan on having a deep history and timeline in your story? Plot out a chronology of your story as this could help aid the reader and bring them closer to the events going on. Plot out the events that appear in your book, or just stories of other events that will indirectly explain the ones in your plot. Don’t think it’s a waste of time to build a world which, for the most part, won’t appear in the book. It’s important for the reader to know that the writer knows what he’s talking about and isn’t putting random things on the pages of his/her book. Make your characters tell a legend or mention some event that you have carefully planned out. As the writer, you have to know something that the reader’s don’t….and always make sure you know what you’re talking about.

Character Development 

Make sure you know the main character or characters, don’t just make a place holder in the story with a random name laying on the pages.  Plan everything about your character. This is where you put some deep well thought out time and attention into the story. Does he/she have fears (death, darkness)? Where/when was he/she born? Under which circumstances? Do they have siblings? Do they have someone they love? Be free as this is your story!

Things About your World 

Remember that chronology planning you read about earlier?  Not it’s time to take it a step further…. Be as detailed as you possibly can with the imagination you have!  What kind of homes do people live in? Jobs? Types of clothing? Government systems? Do they have schools, or some type of training grounds soldiers are sent to? Family bloodlines that rule the kingdoms, is there magic in the land, or some dark evil threatening the lands?  Can women fight in war too, or is it only for men? Are there any fantasy creatures roaming the lands? Don’t leave anything out as this will probably be the biggest step in your story. The base will be here. Everything you’ll come up with needs to be here. Don’t worry if you’re taking too long writing everything out. A good story needs to have a solid foundation that covers every base you could think of.

Plotting and Planning

This is one of the most time consuming and sometimes frustrating step in the process. Making the chapters of your story, and tying everything into itself. Define what kind of writer you will be. What will be the length of your chapters and book or books? Will you write in third or first person or take on the challenge of both?  Will you describe your characters and surroundings to make the story more personal to the reader, will you not care and just want to make an epic legend? This is one of those steps you can’t be afraid to change and touch multiple times, and sometimes with a very critical eye!  Reverse the roles at times and look at it from a readers standpoint!  I think I have spent more time plotting my books out then writing the stories and honestly that is what makes for a deep and rich story.  I spent the first few moths plotting out a simple book chart that lists (Years, Major Plot, Minor Plot, Characters, Etc…)  It is my go to before I ever even think of writing at times. Remember don’t be afraid to create, change, and plan!

Let Others Review 

Don’t forget to reach out to others and let them read your work. Print out your finished product and hand out multiple copies to people who may enjoy reading your novel. It can be a few close friends at first, but once you start getting feedback and start building confidence, you might want to consider trying to publish.  Accept any criticisms, good and bad as they will make you a better writer in the future. Fix anything that your editor tells you. Believe that you can be published if you put your mind to it, but try not to hope too strongly for your book to be published, since you could end up very depressed if all doesn’t go to plan. If your work is rejected by one editor, edit the story or send it to a different publisher.  Remember what drives you to write, and don’t lose sight of why you love doing this.  It’s easy to see the light at the end of the tunnel and get caught up in the moment of a job, instead of the passion for writing!