
Today is happy Destiny day for all of us Guardians out there….yes it’s Rise of Iron release day and I’m sure most of you have already been grinding away to see all the new stuff.
Here’s a quick run down on some of the important things we are getting.
- Felwinters Peak, the new Social Space with new vendors, a new Cryptarch, and it comes with wolves!
- 5 main campaign Story ARC Missions, plus other Missions and Quests
- The Plaguelands, which is the new open patrol area of the revamped snow covered Cosmodrome.
- SIVA infected Fallen called Devil Splicers are here now
- The Archon’s Forge, a new arena much like Prison / Challenge of Elders
- We’ve got new STRIKES!!!
- Wrath of the Machine, the new Raid, available September 23rd!
- Yes we have a new PvP mode as well called Supremacy!
- Iron Banner has been re-worked
- 4 new Crucible maps
- New artifacts that were created from scratch!
- New Max Light Level
- New Armor, Weapons, and a ton of new Rewards
- You can now put Ornaments on exotic weapons, and armor, a skin that changes the look of the weapon
Big Light Level Jump
Bungie told us we would be getting a big light level jump but no one really knew what that meant. Well here is what we got!
Rise of Iron Launch Light Level Increase to: 385
Once the hard mode of the RAID releases the light level will cap at 400
We have a new Record Book
Rise of Iron has a new free Record Book which tracks all activity in Rise of Iron account-wide. As you complete missions, quests, and other activities from the new expansion, you will gain percentage points of completion, and as with past Record Books will receive rewards at set intervals.
These rewards include:
- Full Iron Lord armor for all Character Classes
- Multiple new Emblems
- New Shaders
- The new Iron Song Ghost Shell
- And More
Engram Boost
We’ve all been asking those questions of what will our engrams do when we decript them after ROI drops. Well, Uncommon and Rare (Green and Blue) gear will drop at higher light levels (potentially up to 350 for Rare items). Most of mine were dropping and coming out around 330 for blues and 200 for greens. Higher for Legendary / Exotics.
Strike Exclusive Gear and Skeleton Keys
Nightfalls and Strike Playlists are getting a new inventory item added to their Loot systems: The Skeleton Key, these keys, which will drop randomly at the end of missions, can be used in Strikes featuring exclusive items to get a guaranteed drop of one of those Exclusive by opening the “Strike Hoard” – a new chest that will be appearing upon completion of Strikes, even outside of the Weekly Playlists.
Weapons, & Armor
From new Iron Banner weapons reintroduced Year 1 guns, Rise of Iron is giving us a lot of new options.
- Exotics
- Year 1 weapons returning –
- We already knew the Gjallarhorn was coming back! If you pre-ordered well then you got it in (Black) and it’s sexy!
- We also have another Year 1 that was very popular but brought a lot of pain among the Guardians…. The THORN is coming back! It will have it’s own Exotic quest so get ready.
- For those of us already sporting Year 1 models, it’s not clear if the updated version will be immediately available through the kiosk or if we’ll have to work for it the same as everyone else.
- A whole list of new weapons, but I’m saving that for you all to discover
- One very familiar weapon that every Guardian has used is coming back. The Khvostov 7G-0X which is the exotic version of this weapon. This weapon will be the reward from an exotic weapon quest, but this one is different. This weapon won’t have a single exotic perk that makes it stand out. Instead, Bungie has added something brand new, a set of perk columns that allows us to turn this primary weapon into a custom killing machine.
New Armor Concept Drawings
The armor just speaks for itself as it’s amazing looking!!! We want it all!!!



The game has a whole host of new features to discover and this is just a base list of some new items that have come in, so get out there Guardians and go become an Iron Lord

It’s hard to start writing a niche genre like fantasy when you’ve got the passion for it, but no idea where to start! Maybe you have an idea, but you’re afraid to take the first step because you’re afraid of failing. While the writing process is frustrating and yes, your story may not work out, but if you do your research and work hard, you will find yourself creating an unbelievable story with a world you can mold to your liking. It’s going to take a lot of patience, will-power to push through tough areas, and learning a few tips along the way from fellow writers.
Blogging is a great outlet for writers who want to grow and connect with an audience or just to have an outlet for something you enjoy…”Writing”! This provides us a way to go in depth over a social media post, aka micro-blogging outlet like Twitter. I’ve enjoyed blogging for years and it’s given me a place to hangout with others in my little corner of cyber-space. If you’ve spent anytime at all blogging or writing, you know it can be tough and at times bring some stress with it.
A Crooked Mile slaps us right in the middle of some pretty amazing and memorable moments to date in this game. Around every corner Telltale succeeds at introducing new characters in almost every scene which keeps the interest up, and brings some more light and story to characters we’ve only just seen a small glimpse of over the past two episodes. This episode drops some tough choices on you and some crazy consequences to boot, so overall this episode really gives you the feeling of being these characters and owning the story itself!
Without going into many spoilers here, this episode brings us one of the biggest scenes to date. Watching Bigby finally bare his superpowers against an army of angry dwarfs is just a taste it seems of what you get to look forward to in future episodes. This incredible moment in the game lasted about as long as a blink of an eye, so the wait for episode 4 is going to be a nail biter for sure.
As great as this episode was to play through I had a little beef in a couple of the scenes as they decided to cut before I had a chance to fully explore the surroundings. Both of these scenes were packed full of things to explore and items to discover, so one moment I’m happily exploring, the next I was sliding right over into the start of the next scene which was disappointing.
Long long ago, a rocky planet inhabited by the proto-Hive collided into a gas giant named Fundament and shattered. All of the rocky planet shards that were left scattered across the Fundament ocean, within one of of it’s many layers, and became “continents” in which the proto-Hive took refuge and lived out their existence. This vast world was filled with five hundred and eleven other intelligent species who also inhabited Fundament’s sea through seemingly similar circumstances. Surrounding Fundament and within it’s great orbit were fifty-two moons inhabited by a race called the Ammonites. The Ammonites were bony, six-armed cephalopods who evolved on an icy moon of Fundament. At some point, the Traveler arrived at the planet and became a patron of this race, who helped them build an advanced space travelling civilization with paracausal technology that spanned all of Fundament’s fifty-two moons. Deep beneath the Fundament ocean dwelled a massive creature called the Leviathan, a great disciple of the Traveler, and one who plays a larger part in this races existence, as it’s a gatekeeper for the darkness being imprisoned in the depths of Fundament.
This world was filled with torment and a great fear of a catastrophic event called the “Syzygy” an artificially induced alignment of Fundament’s moons that would create a devastating global tidal wave, the “God-Wave” as the Ammonites called it. One kingdom of the Fundament Ocean was the Osmium Court, ruled by the Osmium King. When the King went mad out of fear of the “Syzygy”, Taox, the teacher of the King’s three daughters, invited the rival Helium Drinkers of the Helium Court to invade and install her on the Osmium Throne. The Helium Drinkers did so, but failed to kill the King’s three daughters: Aurash, Sathona, and Xi Ro. The sisters escaped on a ship, swearing an oath to avenge their father by overthrowing the Helium Drinkers and bringing revenge to their family by hunting down Taox.
In just a few short years after the sisters transformed they took the Hive and conquered a large portion of Fundament’s surface population, reclaiming the Osmium Court and harrying Taox off-world. After building their first starships, the Hive followed Taox and encountered the Ammonite civilization that lived among the moons, as well as the Traveler. The Ammonites were far more advanced than anything on Fundament’s surface and were initially able to drive back the Hive’s attacks, especially as Auryx held the Hive back in the hope of achieving a peaceful resolution to the conflict. Savathun denounced her brothers weakness and killed her brother for his futile efforts of peace. The great Worms hidden in Fundaments depths then vested Auryx and his sisters with the power to defy death so long as they continued their conquest and fed their worms. Auryx returned to life and together he and his sisters defeated the Ammonites, killed the Leviathan, and forced the Traveler to flee.
The second episode of Telltale’s The Wolf Among Us, titled Smoke and Mirrors, takes us to a whole new level of awesome! This masterpiece of a world that Telltale created is still bouncing with vibrant neon colors, but all the characters this go round are coming in shades of grey!
Want some villians? Well, this episode has got plenty of them as they set the foundation for some really nasty ones who you will quickly love and hate all at the same time. SPOILER ALERT – One of the nasties in this game is named Georgie, a strip club owner and pimp with an absolute numbness to human dignity and need. No matter how you handle Bigby’s interaction with him, through understandable violence or forced restraint, the scene plays out great both ways. A few of the major decisions from Episode 1 also have some nice moments of payoff in Smoke and Mirrors. Particularly how you handled Belle lying to Beast and who you chose to chase out of the bar result in very different scenes that shape both the story and Bigby as a character.
Overall The Wolf Among us series continues to bring moments of joy while playing, but at the same time tears away at the multitude of emotions while dealing with people. Sadness is something you see quite often in Bigby’s life as he is alone in this journey, or so he feels. You quickly learn that he has more allies then he realizes after meeting some of the other characters in this game. Telltale makes it more than worthwhile to go back and replay the episode as a complete maniac or a restrained reasonable person. This is really something I never wanted to do with any of the other adventure games Telltale has made, so good job for sucking me in even further Telltale.
Fantasy is a fun genre of fiction that uses magic or other supernatural elements as a main plot element, theme, or setting. Many works within the genre take place in imaginary worlds where magic and magical creatures are common. Fantasy is generally set apart and crosses paths with science fiction and horror as they all three have sub-genres in the fiction world.
Battleborn is one of the most chaotic shooters I’ve played, which also managed to frustrate and amaze me at the same time. The single-player and co-op campaign was thin and hit and miss at best, plagued with bad jokes from NPC’s and really uninviting once you get into the game a bit. The multiplayer action tries to mix genres like the mechanics from popular MOBA’s but overall was a huge miss, as they tried to do to much.
Battleborn has a seven-hour campaign which are mostly repetitive with the exception of only a handful of good story moments. Each mission is made up of continuous waves of almost the same enemy with different boss battles or base defense settings. Using currency (called shards) you collect on each map, you also have to purchase turrets and bots to aid in your attack against giant mechs or base defense, which adds an interesting layer of resource management. With all that you have to manage during the battling, sadly the story the game tries to tell becomes white-noise and easily forgettable. This is a Gearbox game, so the makers of Borderlands had to add loot but this game gives you new gear in between battles. While Battleborn’s loot carries over from match to match, the bonuses you get out of it aren’t as good the in-match leveling system. Overall I think they did a good job with loot and adding a challenge to the levels of combat.
While the campaign feels empty and pointless to me, the PvP modes you get are a completely different story. You get three different modes to choose from each with their own unique challenges. Capture is a domination-style mode good for fast action and lots of frustration at times. Incursion is a condensed version of the campaign that avoids the insanely long battles, but you do get to take down some enemy mechs with some cool toys if you’ve purchased any. Lastly you have, Meltdown, which is a mix of MOBA and arena style FPS. Ultimately this could have been a great idea, but the first person perspective brings the action way too close and the map overlay is way too small to keep track of anyone. It would have been nice to have a free-for-all, or a team death-match but you won’t find it in this game.